![ftl malfunctioning mantis ftl malfunctioning mantis](https://vignette.wikia.nocookie.net/ftl/images/e/ec/Drone.png)
Malfunction Defense System (very easy to get blue options here though).Small Asteroid Belt Distress Beacon (ditto).Dense Asteroid Field Distress Call (quite worthwhile when you can deal with the possible hull damage).asteroid fields (always) and solar flares (with no fire suppression aug).(note that you usually don't have to worry about anything when you have 'blue' options available here - but remember that blue options ain't necessarily good!) On the fun side, while your attacks won't even scratch enemy after enemy surrender has been accepted, fire (possibly from flares) and asteroids can still destroy enemy vessels even though you already accepted their surrender (no scrap in that case, sorry.)Īlso, since this can be usually very troublesome to beginners (at least it was to me when I started with FTL), a short list of "which events/dangers should I avoid when." Also, weapon shots may destroy your ship even when the combat has ended already!
![ftl malfunctioning mantis ftl malfunctioning mantis](http://dos486.com/ftl/series/212680_20190301004531_1.png)
Your can lose the game by event, O2 loss or fire killing the last/only crew member (note that fire from solar flares counts here!), ship can be destroyed by fire damaging systems (since system destruction causes hull damage) and event damage too, as pointed out by IQAndreas. can your ship only be completely destroyed while in combat?Ĭertainly not only.Expanding on the great answer of IQAndreas, some more things to add in the matter asked by OP (event damage and out-of-combat damage):